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but not enough plate armor
-The weapon design is good but for most character art you don't want him to be holding a flat, 2D gun. If you want to show off a side view of the gun put the side view above his head or somewhere. Give a slight camera angle to the weapon.
- For the most part the proportions are right on but I would curve the leg straps more to make them more cyllindrical.
-The wrinkles at the knees could use a little work
- Give it a gradient background, copy the flattened layer of the entire character, make that layer completely black, put that black layer behind him, skew it, lower the opacity, and blur it a little to make a shadow. It's a nice professional looking touch.
-If you wanna get really fancy give him a layer style glow effect and maybe have some cool lettering describing the specs of the character.
Great work as it is though. I only nitpick when I think something is good